
For example I have one that is a distorted, pitched down, tinny sounding 'evil radio chatter' voice for the bad guys talking out of their power armor to people (sounds a bit like half-life 2 combine voice), and one that has that early echo with reverb 'dream scene' ghost/ethereal voice.etc. All with different vst filters for different voices with a click. If you want to get complex, you can assign up to 99 different channels and pick the one you want. This way I can use all of its vst plugins, and such for echo, pitch, reverb, tone, distortion, auto tune, stretch.well anything you can think of you can find a VST plugin for. Go to recording in sound settings in control panel and kick on the virtual cable then look for an option called listen and enter which device u want the cable to play its volume to in my case it was the headphones i use so i chose it and that's how it got fixed tetyys 4 yr. Assign all the vst plugins to your hearts desire to channel one and alter your voice. Set Teamspeak's (or whatever you are using) input to VoiceMeter. Set FL Studio input on channel one to your mic, the output to VoiceMeter. How I do it: Installed VoiceMeter (a free virtual audio cable). And the results is FAR better than any 'out of the box' voice software I've used as they all sound weird/cheap/etc. Its a bit complex and more than you are looking to do, but it is an option. Equalizer APO might do it, and perhaps Voicemeeter (works with VB-Cable).The way I do it works with anything.

This software will allow users to record audio from the viable source of their choice, as well as mix and export it. Look into Virtual Audio Cable (VAC) and VB-Cable to send application audio to a compressor or limiter. Audio Recorders Recording audio for use in podcasts, songs, or any other sound-based media has been made incredibly easy with free and open source tools such as Audacity and Open Broadcaster Software.


Deep Rock keeps putting me on open mic every time I join or restart lobby Try changing the input source to something that doesn't work (or you can use something like an empty output from Virtual Audio Cable).Create a new virtual input driver For windows, the lazy approach would be to use something like this.
